Browse Month: December 2015

Preparing for EdTech Chef 2016

OTMS will host the second annual EdTech Chef Challenge when we return on January 4.  The purpose of this collaborative activity is providing you with time to explore ways to transform interdisciplinary teaching and learning (completing tasks or projects you could not do without 1:1 technology).  The goal of the activity is to generate ideas for a lesson that can be used in the near future in your classroom with your students.

Your “ingredients” for this lesson will be:

  • A content standard (provided by staff)
  • An ISTE Student Standard
  • Three technology tools (two must be used by students, one can be used for presentation or information)
  • A Library Resource (this is for reference, but you may choose to use a library resource in lieu of one of the technology tools)
  • Any Google Apps, textbook resources, or technology tools you regularly use in class

Remember that you are not producing a complete lesson plan script, but a general plan including the why and how you will use your technology ingredients.  The main focus of the competition rubric addresses WHY technology is used.  Why is it used to transform? Why is it used to differentiate?  Why is it used in the formative assessment cycle?  Does this technology use truly enhance the lesson or simply replace another tool or process–or worse yet, hinder learning through unnecessary use?  As you participate in the event, don’t get bogged down in all the details (the “how”) of making the technology work perfectly or figuring out every step necessary to setting up a successful assignment–there won’t be time for that.  Begin with your content standards and ISTE Student Standard, then get an idea of what the tech tools can do, and then ask the question “How can we meet our content and ISTE standards along with the requirements of the competition rubric using these technology tools?”  Utilize the strengths of your team and create a truly collaborate result that can be shared with the entire faculty.  Be creative and have fun, but remember that your lesson or activity should be usable in an OTMS classroom.  (The rubric for the presentations will be the same as last year.) We hope that the preparation and presentation portions of this competition will be valuable learning experiences, helping us reflect on why and how we currently use technology within instruction, and where our next steps in the process of transformation lie.  

The schedule for the event is:

    • 8:30 Instructions and Team Assignments
      • Each team will be given instructions containing your team assignment, content standard, ISTE Student Standard, and your tech tools.
      • I have created an EdTech Chef Home Document that contains links to all the tech tools and links to tutorials/help documents for each tech tool. (This will be linked in the Faculty Meeting Notes)
    • 9:00 Collaboration Time
    • 9:55 Presentation Links due through a Google Form (this is linked in the Home Doc and Faculty Meeting Notes))
    • 10:00 Presentations/Competition
      • Each team will have 5 minutes to present
      • Faculty will evaluate each presentation (based on the presentation rubric) using a Google Form. (vote once, and don’t vote for  your own team)
      • Celebrity Judges from central office will evaluate each presentation (based on the same  presentation rubric) using a separate Google Form.
    • Mel and Ryan will compile scores (Celebrity Judges scores will be doubled weighted)
    • Mel will award prizes to the top three scoring teams
      • 1st Lunch and Jeans Passes
      • 2nd Jeans Passes
      • 3rd Drink and Candy from the Concession Stand

I will conclude by sharing the Gamer Type results for the elective and SPED teams (the scales on the left are different again).

elective sped

If you have questions, contact Mel or me this week–or ask a teammate who participated in the EdTech Chef Challenge last year.  We hope this will be a great start to the second semester.  Enjoy your break with family and friends.

Back to Basics: ISTE Student Standards 5&6

The fifth ISTE Student Standard focuses on digital citizenship and appropriate online behavior. Although the computer lit classes devote several class periods to this topic each year, positive digital citizenship should be embedded into all online assignments and projects.  If you are looking for ideas to encorporate digital citizenship into your classroom or to complete the “Cyber Cop” task in PD Craft (Develop a written statement of digital citizenship expectations for classroom activities and assignments), here are a few resources.

The sixth and final ISTE Student Standard is devoted to conceptual understandings of technology processes, troubleshooting and informed decision making.  This is fostered when students are given choices in how they will collect, organize, and present information.  Choice encourages students to learn a variety of tools, giving them the ability to evaluate tools and choose the best tools for future technology-based tasks.  They also learn valuable technology concepts when they are familiar with multiple tools.

This week I will share Gamer Type results for Science and Social Studies.  Note that the scales on the left are different when comparing the two charts.

science social studies

Back to Basics: ISTE Student Standards 4

The fourth ISTE Student Standard focuses on critical thinking, problem solving, and decision making.  This encompasses project management, the planning process, and decision-making abilities.

 

Thanks for submitting your content standards for the EdTech Chef Challenge.  For those who did not participate last year, I want to point out that your teams are not producing a complete lesson plan script, but a general plan including the why and how you will use your technology ingredients.  The main focus of the competition rubric addresses WHY technology is used.  Why is it used to transform? Why is it used to differentiate?  Why is it used in the formative assessment cycle?  Does this technology use truly enhance the lesson or simply replace another tool or process–or worse yet, hinder learning through unnecessary use?  As you participate in the event, don’t get bogged down in all the details (the “how”) of making the technology work perfectly or figuring out every step necessary to setting up a successful assignment–there won’t be time for that.  Begin with your content standard and ISTE Student Standard, then get an idea of what the tech tools can do, and then ask the question “How can we meet our content and ISTE standards along with the requirements of the competition rubric using these technology tools?”  Utilize the strengths of your team and create a truly collaborate result that can be shared with the entire faculty.  Be creative and have fun, but remember that your presentation should be usable in an OTMS classroom.  We hope that the preparation and presentation portions of this competition will be valuable learning experiences, helping us reflect on why and how we currently use technology within instruction, and where our next steps in the process of transformation lie.

Speaking of team strengths, I will share the average percentile scores from the Gamer Type Survey for the ELA and Math departments (7th and 8th grade combined).  When comparing the two charts, notice that the scale on the left of each chart is different.

ELA

Math

 


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